AI Insights · Timothy · July 2022
Top 5 Tank Games on Android in Australia: Q2 2022 Performance
Discover the performance trends of the top 5 tank games on Android in Australia during Q2 2022, including insights on downloads, revenue, and active users.
In the second quarter of 2022, the top 5 tank games on the Android platform in Australia demonstrated varying performance trends in terms of downloads, revenue, and active users. Here's a detailed look at how each game fared, based on data from Sensor Tower.
War Machines:Tanks Battle Game from Wildlife Studios saw a steady weekly revenue, peaking at approximately $6.8K in early May. Downloads experienced a significant drop from 1.7K in mid-April to around 0.4K by early June. The game maintained a weekly active user base of around 4.5K to 6.5K throughout the quarter, finishing with a slight increase to 5.9K in late June.
World of Tanks Blitz by Wargaming Group showed consistent weekly revenue, starting at $2K and peaking at $2.8K in early May. Downloads fluctuated between 0.5K and 0.7K, with a peak in early May. The game maintained a stable active user base, hovering around 3.4K to 3.8K, with a slight dip in late June.
TinyBytes' Massive Warfare: Tanks PvP War had a notable increase in weekly revenue, reaching approximately $2K in late May. Downloads remained relatively stable, ranging from 0.3K to 0.6K, with a slight peak in late June. Active users saw a gradual decline from 1K in early May to around 0.9K by mid-June, then slightly increased to 1K by the end of the quarter.
Click.18 Mobile's Tank Warfare: PvP Battle Game showed a varied revenue trend, peaking at roughly $1.4K in mid-April and dropping to around $0.6K in mid-May. Downloads saw a significant decline from 0.5K in late April to around 0.1K by mid-June. The active user base also decreased from 0.4K in late April to less than 0.1K by the end of June.
Tank Stars by CASUAL AZUR GAMES maintained a relatively steady revenue, peaking at $0.4K in mid-April. Downloads fluctuated between 1K and 1.8K, with a notable peak in mid-May. Active users ranged from 6.4K to 8.2K, with a slight dip in mid-June, finishing strong at 7.2K by the end of the quarter.
For more insights into the performance of these top tank games and other mobile applications, visit Sensor Tower.